Game Cards are crypto assets that are trade-able, limited in supply and hold value. To understand what crypto assets are, we first need to understand crypto games & hybrid games.
What are Hybrid Crypto games?
Crypto or Blockchain games are the future of gaming. The power of blockchain, cryptocurrency, smart contracts & crypto assets are being utilized by more people every day.
Hybrid crypto games integrate a blockchain wallet into a full-fledged game. CropBytes is a hybrid that enables the game to expand to multiple platforms without any extensions or support apps.
It avoids high transaction fees to users like mainstream blockchain games and is highly scalable. Development process & architecture of hybrid games allow for full feature game-play and high-quality graphic elements with room for player incentivization.
Regular games VS Crypto games
Apart from the architectural differences, Crypto games have an edge over regular games.
You will find in-game purchases & currency in popular titles like PUBG(L-COIN), Farmville (Farm Coins), Call Of Duty (CP), etc. All these games require a buy-in via fiat.The tokens or assets acquired by the buyer are limited to the games ecosystem, are not transferable, and cannot be exchanged back to fiat.
In the case of crypto games, Assets & tokens are tradeable, they can be converted to cryptocurrency and exchanged to fiat.So a player is not tied to a particular game or ecosystem and can withdraw & reinvest his as he pleases. Also, recognition, adoption & usability of blockchain & cryptocurrencies are growing daily, which can help generate earning for players.
Characteristics of Game Cards in CropBytes
Creation (Mining) 👷🏻♂️
All assets are bound to each other in the CropBytes ecosystem. Game cards can only be created(mined) when certain animals are fed. The supply of animals is released as per the number of active players & is limited.
They can’t be created any other way.
Some special assets in CropBytes can be purchased only by exchanging Game Cards. When a player buys such an asset, the amount of GC used will be deducted from the total circulation.
That is the melting of game cards to unlock a higher value asset in the game.
Game cards are trade-able with Tron (TRX), Trading crypto assets and game cards is an integral part of CropBytes. Like any open market, the value of these assets is decided by the market conditions i.e. supply, demand & volume.
Being limited in supply, and created by player activity, Game Cards are a very unique crypto asset.
The value is decided by market activity (supply, demand & volume) whereas the creation and melting of game cards are based on the number of players, assets at work and player strategy.
The value is always fluctuating with these factors in play. There have been high’s up to 0.98 TRX & some lows as well. At the time of drafting this post, Game Cards are trading at 0.59 TRX.
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